Senior Engine Programmer

Avalanche Studios Group is based in Stockholm, New York, Malmö and Liverpool, and spans over the creative divisions: Avalanche Studios, Expansive Worlds and Systemic Reaction.

The Position
Avalanche Studios Group is hiring a Senior Engine Programmer for our central technology organization. 

Central Tech is our core technology team and we innovate in areas that push the boundaries for what open world sandbox gaming means - as well as improve, optimize and support our existing core tech. 

As an engine programmer you will be responsible for continuously improving the Apex Engine and ensure that our production teams in Liverpool, Malmö, New York and Stockholm leverage the full potential of shared technology. 

The award-winning Apex Engine is a highly advanced and complex set of software upon which we build the world's best open-world games. We have a solid reputation for producing fantastic games, and this is a great opportunity if you want to play an instrumental role in developing our Apex Engine. 

You will be a part of a team, responsible for designing, developing and maintaining a diverse range of core engine technologies to support active game development.  Working with higher level frameworks for diagnostics and testing, to low level streaming, threading, memory management and platform specific features. 

Who are you? A team player with a strong desire to gain insight into the realities of day-to-day challenges for game production teams. You are pragmatic and results-oriented with the ability to absorb new information and transform it into creative solutions. You also have a sense of urgency and ability to cope with short lead-times. In performing this role you will be able to make a great impact on the value realized from the studios shared technology throughout the game productions. 

We offer a challenging, stimulating and value-driven environment where you will work together with the industry's strongest minds, in a place where we all constantly apply and deepen our skills. 

Required Qualifications

  • Excellent programming skills in C/C++
  • Strong communication and collaboration skills
  • At least 5 years of professional AAA game programming experience for PC console
  • Bachelor's degree in software engineering/computer science or equivalent experience
  • Fluent in English, both written and spoken

Beneficial Qualifications

  • Passion for making great games
  • Experience with agile development (e.g. Kanban/Scrum) 
  • Performance and memory management
  • Understanding of complex software architectural patterns
  • Familiarity with automated software testing and test driven development 

Employee promise

We provide goals, instead of instructions, and the opportunity to do the best work of your career. 

Our Values

At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. 

Everyone at Avalanche Studios Group has a  shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.

How to Apply 

We will only consider applications that consist of both a cover letter and a CV. In your cover letter include why you want to work at Avalanche Studios Group. For this role, you need to be able to work full-time in our Stockholm, Malmö, Liverpool or New York Studio.

To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement.

Additional information

  • Remote status

    Temporarily remote

We usually respond within a week

Or, know someone who would be a perfect fit? Let them know!

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